#include "Player.h"

int main()
{
	Game g;
	Player p1("1", 0, 0, &p1Keys);
	Player p2("2", 19, 19, &p2Keys);

	g.printBoard();
	thread t1(g), t2(p1), t3(p2);
	t1.join();
	t2.join();
	t3.join();

	system("Pause");
}